This is one of my older games, a fun and carefree platformer made for Ludum Dare 29. Also one of my first 'complete' game projects. The game kind of shows it's age but I thought I'd upload it for completeness sake. :)

ScubaBear is a collecting and exploration game. A true Beneath the Surface Metroidvania! Scuba the bear aims to collect all of the hidden treasures of poseidon.

As you collect treasures with ScubaBear your set of abilities will grow and you can explore even more areas. Finally, when you collect all of the treasure you can be proud to call yourself the true King of the Sea.

Controls:

  • Arrow keys and 'D','F','return' keys

Some game controllers are also supported.

Credits:

  • All audio: Shannon Mason 'Pongball'
  • Art / programming: Richard Lems 'Rilem'
  • Art / Level design: Diane de Wilde 'Ziryf'

Known issues: - Artifacts between tiles on older browsers. - Random flickering on outdated graphics cards / drivers. - empty chest *fixed*

More information

Published Jan 04, 2017
StatusReleased
PlatformsHTML5
Rating
(17)
AuthorRilem
GenrePlatformer
Tags16-bit, Casual, Ludum Dare, Ludum Dare 29, Metroidvania, scubabear, snes

Comments

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Cool game!

I really enjoyed playing your game! I uploaded my experience with it to Youtube and thought it would be appropriate to share it here. Thanks for making such a short, but sweet game, I definitely look forward to playing other games you make!

Hey I just noticed I somehow missed this! Thanks for playing and making a video! :D Really kind words btw, warms my heart. :)

That's the kind of game I love!
Solid platformer, nice metroidvania.

You search and find items, use them to explore new areas, etc.

Also it sounds so easy to make such a game, so few people actually made it :-/

But this one is definitely great here!

(Edited 4 times)

said to my self - "i will try it another time.. another.." - but cant resist and after some time

"And so, he become King of the Sea" - \wide smile on my face\

Oh Gods! how you guys can be so Amazing?! .. this is insane..
i love your works guys - i truly love it
it so solid.. many cool mechanic.. dynamic music.. meta\context ui..

i feel like this game keep all i love from S\NES era

(and game like "Duck tales" or "Little Mermaid" - even "Zen Intergalactic ninja" ha ha)

ps. only small thing i miss is - some little funny Idle-animation from my character
like some joke move or emote to screen
(what you guys do - keep me thinking about my own game-dev experience)

Thanks! :) This made my day. :D

Love your work, looking forward to seeing more :D

I freaking loved it back in the day! I'm still find myself humming this music ever since. Haha

Cool, il like this kind of game, beautiful colors, nice music.
But I have few problems with controls.
In fullscreen, when the map appear, you must press "esc" for quit the map, but this quit too fullscreen.
The Xbox One pad is recognized , but the "D" and "F" is "UP" and "LEFT" directional cross.
Good job !

Hey Tetsuro, you can also close the map by pressing enter again. ;P