Fluent platformer gameplay with intense combat elements, complemented with rough enemy AI, interesting protagonists using different powers, excellent soundtrack, impressive lighting and fancy special effects of occasional anime-style slow motion - that might overload your machine, so watch out - along with experience points system of RPG flavor, all make this wonderful game, but unfortunately, it is a roguelike, so apparently no conclusion or narrative sense of progress!
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I got to floor 35. Love this game, play it every day.
So here's my bug catcher review :L
1. Left click: Place block
2. Right Click: remove block
3. 2 Doors can be on top of each other - DONT WORRY THOUGH! You can still enter even though it looks like only one door :L
4. Space spawns the last enemy you saw/ attacked, at the mouse position.
5. Spawning yourself inside a block ( or an enemy ) renders the entity unmovable. You can always free it though.
6. Ratbone's disappearing bone act
That's all for now, I'm out!
Hi there! Your game is sooo cool! I really like the concept for swarmbug, and I was wondering if I could use it and the rollerpig in a game I'm making (with credit of course)? That would be amazing! Even if not, you're truly talented and this game is amazing.
Thank you for your time,
so good! roller pig is so broken! its perfect
Hey if your still working ducksoup dungeon 2 here are a few suggestions! Balance roller pig i don't know how but please do it. Make upgrades maybe 3 tiers and the final tier should cost 1500 gold for each character the only one i can think of is have rat bone's bone come back to him well thanks for reading this if you are. :)
I... got stuck because there were no doors to the next floor xD
Great game tho! I love rolling piggy, so much fun :D
I did not expect so many different play styles, awesome game :)
I got a game juice overdose. This game is awesome, congrats!
Awesome game! Wish there were like ten more characters to unlock.
I pretty much have the same things to say as everyone else: simple fun, rollerpig is way too OP, sometimes the random generation causes issues [I had one level where the entrance and exit doors spawned on the same space and there was a pointless loop and nothing else...]
I do have a few other things to note though:
-Swarmbug and Ratbone are pretty neat concepts for characters imo, but while Swarmbug kind of works, I think Ratbone isn't good at all on account of the bone, while powerful, can potentially get lost somewhere and you have absolutely no means of defending yourself without it. Also, all characters except Rollerpig have immense difficulty with any enemies that are below and especially above them.
-The necromancer enemy has two problems, one of them just more serious than the other: problem one is you can very easily grind XP by just letting him spawn infinite minions and killing them, but the super serious problem is that rooms that have a lot of necromancers can cause the game to lag pretty bad and also make Rollerpig unable to roll around?? [His one weakness I suppose]
-Once you unlock every character, there's no real point to gold and the game has no real goal outside of "go to the deepest level possible" [not a bad thing per se but still]. Also, an options menu with volume control and keybinding is always nice.
Overall, a pretty nice game though :)
Nice game, simple yet engaging gameplay loop. But, having said that, Rollerpig is truly OP.
Brilliant lighting concept.
BTW, I got to floor 8 and there was no exit door. The I realised that clicking enables me to add blocks, and righ-clicking lets me remove them. So I ended up deleting almost everything and the birdie just fell out of the screen...
Fun. Reached floor 36 with no problem using Roller Pig who is way too overpowered (just hold F the entire time) until I could no longer progress because a block formed in the way of the only path to the exit. Wish the keys D and F were customizable. There seemed to be a memory problem in which the game slows down due to skeleton production but the lag persists even to new rooms. Dying and starting over with a new character solved the issue.
Spectacular game, really!
The movement mechanics are very fluid and the color palette is simply beautiful.
It took me a while to realise there is infinite jump, at first I thought I was walljumping :P
shame that it doesn't save your progress :(
This is where I got after ~2 hours of playing, but I closed it afterwards and didn't get to try out the unlockable characters.
Great work, good luck with Ducksoup Dungeon 2!
Wow, you're good. I've been grinding every day for a week and my highest is 29.
Thanks, though I rely mostly on spamming attacks (especially when slow motion kicks in). Also, you can essentially hover in place while attacking downwards, which is a good way to clear out enemy stacks.
fun but u cant make it more than a few levels before it bugs out
This is a really fun game although id like to say that if you start the game and quickly choose another character you can play as them even if they are not unlocked.
I found one level that had the exit blocked btw.
floor 14 is my best
Honestly, after playing for multiple hours, this game is actually amazing. Good Job.
what are the controls???
Is there a secret character to unlock??!!